Minecraft Bedrock Edition – Ubuntu Dedicated Server Guide

Minecraft Bedrock Edition Logo
Minecraft: Bedrock Edition Logo

Minecraft Bedrock Edition is the version of Minecraft that powers the iPhone / Android versions (formerly Minecraft Pocket Edition), the Xbox / PlayStation / Nintendo Switch editions and the free Windows 10 Minecraft edition.

Mojang has released a dedicated server which is considered to be in alpha testing.  I have found it to be very stable and able to run on a wide variety of hardware.

This script and guide are written to help you get a robust Minecraft Bedrock dedicated server up and running in only a few minutes!


  • Sets up fully operational Minecraft Bedrock edition server in a couple of minutes
  • Ubuntu / Debian distributions supported
  • Fully operational Minecraft Bedrock edition server in a couple of minutes
  • Sets up Minecraft as a system service with option to autostart at boot
  • Automatic backups when server restarts
  • Supports multiple instances — you can run multiple Bedrock servers on the same system
  • Updates automatically to the latest version when server is started
  • Easy control of server with start.sh, stop.sh and restart.sh scripts
  • Optional scheduled daily restart of server using cron

UPDATE 12/10/20 – Multiple instances are currently broken due to the Minecraft Bedrock Edition dedicated server opening up a set of ports it is not supposed to. Official bug is here on Mojang’s official website. This should fix itself eventually as it has nothing to do with this script but is in fact a bug in the server itself but for now be advised multiple instances don’t work. Single instances of the server are still fine.


  • A computer with a 64 bit processor (if you are trying to use ARM read my article on the limitations). 32 bit binaries of the official server are not available so it needs to be 64 bit!
  • 1 GB of RAM or higher
  • Ubuntu Server 20.04 / 18.04

Recommended Gear

Game Editions

Minecraft: Bedrock Edition is the “Windows 10” version of Minecraft as well as the version of Minecraft on the Xbox / Playstation / Switch. The versions of Minecraft for Android and iOS are also the Bedrock edition.

All of these versions support cross-platform play with each other (but not with the Java edition).

Minecraft for Windows 10

This is the PC Minecraft for Windows 10 (Bedrock) edition of Minecraft. It is able to play cross-platform with other players on Android / iOS / Playstation / Xbox / Switch. Available as a code that is instantly activated to give you permanent access to the game!

Links: Amazon.com*, Amazon.co.jp*, Amazon.co.uk*, Amazon.de*, Amazon.es*, Amazon.fr*, Amazon.in*, Amazon.it*

Minecraft for Xbox

This is the Microsoft Xbox version of Minecraft: Bedrock edition.

Links: Amazon.ae*, Amazon.ca*, Amazon.com*, Amazon.com.au*, Amazon.com.mx*, Amazon.co.uk*, Amazon.de*, Amazon.es*, Amazon.fr*, Amazon.in*, Amazon.it*, Amazon.nl*, Amazon.sg*

Recommended Storage (Solid State Drive)

I strongly recommend a Solid State drive (SSD) for your server. This is because Minecraft is constantly reading/storing chunks to the disk which makes I/O performance very important.

These are much cheaper than they used to be. Here’s a decent 120 GB one (higher capacity options are available) at a very low price:

Kingston A400
Kingston A400 2.5″ SATA SSD

The Kingston A400 has been a great drive to use for years. It’s reliable, widely available around the world, has low power requirements and performs very well. It’s also very affordable. This drive has been benchmarked over 1000 times at pibenchmarks.com and is the #1 most popular SSD!

Links: AliExpress.com*, Amazon.ae*, Amazon.ca*, Amazon.com*, Amazon.com.au*, Amazon.com.mx*, Amazon.co.jp*, Amazon.co.uk*, Amazon.de*, Amazon.es*, Amazon.fr*, Amazon.in*, Amazon.it*, Amazon.nl*, Amazon.pl*, Amazon.sa*, Amazon.se*, Amazon.sg*

If you have a M.2 NVME slot in your motherboard you can go with a high end drive. This will give your server maximum performance even if a large number of players are running around on the server changing blocks and triggering disk writes.

This is the one I have in my machine. These range from 250 GB to 2 TB depending on how big your server might grow:

Samsung 970 EVO NVMe SSD
Samsung 970 EVO Plus NVMe SSD

The Samsung 970 EVO Plus is a fantastic drive and has fallen in price substantially. It’s widely available around the world. The smaller capacities (such as the 250GB version) of this drive are perfect! This is the top performance option without going into the “Pro” series of the lineup which are much more expensive.

Links: AliExpress.com*, Amazon.ae*, Amazon.ca*, Amazon.com*, Amazon.com.au*, Amazon.com.mx*, Amazon.co.jp*, Amazon.co.uk*, Amazon.de*, Amazon.es*, Amazon.fr*, Amazon.in*, Amazon.it*, Amazon.nl*, Amazon.pl*, Amazon.sa*, Amazon.se*, Amazon.sg*

Computer / CPU / Memory

Almost any PC made in the last few years will be a x86_64 bit computer. If you have an older computer around that isn’t being used then it will most likely have the right CPU and amount of memory (as well as fast storage) to run a basic server.

Throwing a SSD in one of these older computers will provide an excellent server experience for small and larger player counts.

The speed of your storage will make the largest difference. Older HDDs are going to have significantly slower performance than any modern SSD even with all other hardware equal. This is because the Minecraft server is constantly reading/writing chunks of your world as well as updates to it to the disk so this tends to be the bottleneck.

Operating System

I highly recommend using Ubuntu Server to run the Minecraft dedicated server. It is available here: https://ubuntu.com/download/server

At the time of writing the current version is Ubuntu Server 20.04. This is a secure and robust operating system and will leave plenty of resources available for the server to run.

The script should run on any Debian based flavor of Linux but since the Minecraft Bedrock server is compiled natively for Ubuntu I recommend sticking with it. If you have a GUI flavor of Ubuntu and a decent PC (>= 2 GB of RAM) the server will work just fine on it.

Note: People have reported in the comments that Ubuntu 16.x is no longer working with the latest official Mojang binaries. Ubuntu 18.04 is the minimum requirement for the latest versions, and 20.04 is recommended!


Log into your Linux server either using SSH or a mouse and keyboard and paste/type the following command:

wget https://raw.githubusercontent.com/TheRemote/MinecraftBedrockServer/master/SetupMinecraft.sh
chmod +x SetupMinecraft.sh

The script will setup the Minecraft sever and ask you some questions on how to configure it. I’ll explain here what they mean.

“Start Minecraft server at startup automatically (y/n)?” – This will set the Minecraft service to start automatically when your server boots. This is a great option to set up a Minecraft server that is always available.

“Automatically restart and backup server at 4am daily (y/n)?” – This will add a cron job to the server that reboots the server every day at 4am. This is great because every time the server restarts it backs up the server and updates to the latest version. See the “Scheduled Daily Reboots” section below for information on how to customize the time or remove the reboot.

That is it for the setup script. The server will finish configuring and start!

First Run

The server will start up and start displaying output to the console.

[2019-03-30 20:25:12 INFO] Starting Server
[2019-03-30 20:25:12 INFO] Version
[2019-03-30 20:25:12 INFO] Level Name: Bedrock level
[2019-03-30 20:25:12 INFO] Game mode: 0 Survival
[2019-03-30 20:25:12 INFO] Difficulty: 1 EASY
[2019-03-30 20:25:20 INFO] IPv4 supported, port: 19132
[2019-03-30 20:25:20 INFO] IPv6 supported, port: 19133
[2019-03-30 20:25:23 INFO] Server started.

Once you see the “Server started” line you will be able to connect from the client.

To add the server to the client open Minecraft and click “Play”. Then at the top of the screen select the “Servers” tab and click “Add Server”.

This will ask you for a Server Name and Server IP Address. For the name you can put anything and for the server IP address put the address of your Linux server. Leave the port as the default 19132. For more information on how to let people from outside your network on go to the “Port Forwarding” section below.

Now choose the server you just added in the list and connect!

Start, Stop and Restart Server

The server can be started, stopped and restarted two different ways. You can use the provided scripts in the Minecraft folder or you can use systemctl. Here are the commands:

cd ~/minecraftbe


sudo systemctl start minecraftbe
sudo systemctl stop minecraftbe
sudo systemctl restart minecraftbe

Automatic Backups

The server backs up each time it starts. This helps you recover easily if something goes wrong. This system works best if you configured the server to restart daily since it means you will have a backup every day.

To access these backups type:

cd ~/minecraftbe/backups

When a backup is made the filename will be the date and time the backup was taken. If you need to restore a backup it’s very easy. Substitute the timestamp in my example to the backup you want to roll back to. Type:

cd ~/minecraftbe
rm -rf worlds
tar -xf backups/2019.

Your world has now been restored! It’s a good idea to download these backups off the server periodically just in case the server’s storage fails.

Installing Resource Packs / RTX Support

For instructions on how to install resource packs (including optional RTX support) view my step by step Minecraft Bedrock Dedicated Server Resource Packs guide here.

Scheduled Daily Reboots

The daily reboots are scheduled using cron. It’s very easy to customize the time your server restarts.

To change the time that the server restarts type: crontab -e

This will open a window that will ask you to select a text editor (I find nano to be the easiest) and will show the cronjobs scheduled on the server. The Minecraft one will look like the following:

0 4 * * * /home/ubuntu/minecraftbe/restart.sh
Crontab's syntax layout
Crontab’s syntax layout

There are 5 fields here. The default restart time is set to reboot at 0 minutes of the 4th hour of the day (4 AM). The other 3 fields are left as * to represent every day of every month. Make any desired changes here and press Ctrl+X to exit nano and update the cronjob.

To remove the daily reboot simply delete the line and save.

Reconfigure / Update Scripts

The scripts can always be reconfigured and updated by downloading the latest SetupMinecraft.sh and running the installer again. It will update all of the scripts in the Minecraft directory and reinstall the startup service for you.

Running SetupMinecraft.sh again will also give you a chance to reconfigure options such as the memory dedicated to the server, daily reboots, starting the server on boot, etc.

This will not overwrite your world or any other data so it is safe to run!

Port Forwarding

If everyone on your server is on the same LAN or WiFi network as you then you don’t need to do this. If you want people to connect from outside your local network then you need to set up port forwarding on your router.

The process for this is different for every router so the best thing to do is just look at your router and find the model # and put that in google with port forwarding for easy instructions on how to do it for your specific router.

You want to forward port 19132. The type of connection is both TCP and UDP. On some routers you need to do both a TCP entry and then a second entry as UDP.

Once you do this people will be able to connect to your Minecraft server through your public IP address. This is different than your local IP which is usually a 192.x.x.x or 10.x.x.x. If you don’t know what that is just go to google and type “what’s my ip” and Google will kindly tell you!

Wired vs. Wireless

Going with an ethernet (wired) connection is going to be faster and more reliable. There’s so much wireless traffic and other interference in the air that running your server on WiFi is not recommended.

Even if it is working great 99% of the time it can ruin your experience very quickly if the WiFi drops for a couple of seconds and you get blown up by a creeper!

All that being said, the server works fine on wireless. The script will work fine as is with a wireless connection.


The Minecraft Bedrock Edition dedicated server runs much better than previous third party servers in the past that were missing critical features. The performance is very good even on low end hardware. It has never been easier to set up a Minecraft Bedrock server.

If you have any feedback or suggestions let me know in the comment section. A lot of the changes and developments in this script and guide are directly from readers.

Have fun!

581 thoughts on “Minecraft Bedrock Edition – Ubuntu Dedicated Server Guide”

  1. Avatar for kai house

    Minecraft Bedrock server is up to date…
    Starting Minecraft server. To view window type screen -r cupar19_server
    To minimize the window and let the server run in the background, press Ctrl+A then Ctrl+D
    cupar19@ubuntu:/home/cupar19/minecraftbe/cupar19_server$ screen -r cupar19_server
    There is no screen to be resumed matching cupar19_server.

    this is what happens when i attempt to run the server form the provided script and if i try manually using
    LD_LIBRARY_PATH=. ./bedrock_server i get error file or directory not found even though i can see bedrock_server in the folder

  2. Avatar for Jesus

    i run the ./SetupMinecraft.sh and the server does’nt start so i try with LD_LIBRARY_PATH=. ./bedrock_server and i get this (Sorry for my bad English)

    ./bedrock_server: /lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.27′ not found (required by ./bedrock_server)
    ./bedrock_server: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.11′ not found (required by ./bedrock_server)
    ./bedrock_server: /usr/lib/x86_64-linux-gnu/libcrypto.so.1.1: version `OPENSSL_1_1_1′ not found (required by ./libCrypto.so)

    1. Avatar for jamesachambers

      It looks like you are missing some libraries. Can you check and see if your apt is installing packages? It looks like you are missing openssl for sure and it looks like maybe even some glibc libraries.

      The script should try to install these for you at the beginning. Can you check the log of the script and see if the apt-get line is failing for some reason? Perhaps there’s a broken package on your machine preventing the necessary dependencies from installing.


      1. Avatar for Moses


        Got same issue on Debian 9.

        Looking at the first line:
        ./bedrock_server: /lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.27′ not found (required by ./bedrock_server)

        Checking my version:
        ldd –version
        ldd (Debian GLIBC 2.24-11+deb9u4) 2.24

        Checking available:
        sudo apt-cache policy libc6
        Installed: 2.24-11+deb9u4
        Candidate: 2.24-11+deb9u4
        Version table:
        *** 2.24-11+deb9u4 500
        500 http://ftp.no.debian.org/debian/ stretch/main amd64 Packages
        100 /var/lib/dpkg/status
        2.24-11+deb9u1 500
        500 http://security-cdn.debian.org/debian-security/ stretch/updates/main amd64 Packages

        Upgrading glibc without support is beyond me 🙂 and from what i can google might break other stuff running so i guess i will have to upgrade to buster
        Maybe one could try an older version of bedrock server, but that will break compatibility with newer clients i guess?

  3. Avatar for LookedPath

    Thanks for the script, it helps a lot but I’m having a few problems:
    -First of all I can’t seem to be able to find the systemd scripts with any name, not with the server name that I gave to the script and not with simply minecraftbe as it says on this guide. I can always use the scripts but using systemd would be so much easier.
    -I can connect to the server and I was also able to play but when I log out and then I try to log in the game gets stuck in “Locating server” and the CPU of the server gets pinned to 100% and it’s no slouch. The only solution to log back in is to restart the server.

    Do you have any solution on any of these problems?

    1. Avatar for LookedPath

      Ok, I’m an idiot, I’ve found the service and I wasn’t using the correct name since the first letter of the name of the server was capital and I forgot about it.

  4. Avatar for Alfred

    Hi, pretty new to Linux (don’t know admin stuff, know a bit regarding operational and simple scripts) and just messing around trying to set this up. I am not able to connect to the server once it is running. I’m using a free EC2 from amazon… is there something i need to do locally to allow access via the default ports?

    Also I was checking the restart.sh I don’t see anything regarding any backup commands.

    1. Avatar for jamesachambers

      Hey Alfred, the backup commands are automatic and the backup code itself is in start.sh.

      For opening the port on EC2 I am honestly not sure, I haven’t delved into Amazon yet. Are you able to see the server console window by typing screen -r?

      1. Avatar for Alfred

        I’m pretty new to Amazon as well we use it at work but I don’t admin it. I will mess around with it and see if I can figure it out. And Yes I can see the console. BTW I think I locked myself out of my AWS instance as I was messing with the FW trying to figure it out so I just killed it and am starting over.

        Great job with this site BTW..

        I will check out the start.sh… I’m a newbie scripter so I like to peak and learn where I can.
        I wrote a few batch scripts for the windows server version to create daily\hourly backups. Seems to have ran into an issue with the save hold command since the last update, the server hangs. So now we only do a nightly backup and restart the server as well.

        1. Avatar for Alfred

          FYI I got my server to work, the issue I was that I was allowing TCP on port 19132, I changed it to UPD and then was able to connect. Hope this might help someone else.

          Custom UDP Rule

          Custom UDP Rule

  5. Avatar for lucasblack29

    How do you stop the server from launching on startup? I’ve selected no when offered the option during installation yet it still does.

  6. Avatar for Rui

    This is the error i get when trying to start up…
    Tried the Start.sh
    LD_LIBRARY_PATH=. ./bedrock_server

    warning: TCG doesn’t support requested feature: CPUID.01H:ECX.vmx [bit 5]
    /lib64/ld-linux-x86-64.so.2: No such file or directory

  7. Avatar for Jeremy Foster

    I’m having a hard time figuring out how to op myself in my newly created server. I tried editing the ops.json, but it doesn’t seem to be taking effect. Any advice?

  8. Avatar for Kurt

    Hey James

    How can i set the amount of Ram the Server should use? i read somewhere it should be in the server.properties but im not sure how to implement it there. In the Java Server version u can simply put it in the start file, but its kinda different here.

    1. Avatar for jamesachambers

      Hey Kurt!

      The Bedrock one doesn’t have any way to set how much memory it is going to use (that I know of). It does generally use less than Java though.

  9. Avatar for TrekkieDK

    After updating to the 1.12.0 dedicated server just now, I got the following error (not from ./start.sh – would not run, but by starting it manually):

    /usr/lib/x86_64-linux-gnu/libcrypto.so.1.1: version `OPENSSL_1_1_1′ not found (required by /home/user/minecraftbe/ForestCraft/libCrypto.so)

    I ran: sudo apt-get install openssl

    It seems to work now.

  10. Avatar for Nabled

    Hey James,

    Your script here looks like it will help a ton, only im having some issues that google can’t seem to fix.
    during the ‘startup automatically’ prompt, whether i do yes or no i get the following error which seems to break it and i cant start the server.

    Failed to start Nabled\x27s.service: Unit Nabled\x27s.service not found.

    looking around i cant find any reference to the x27s service and may be an issue specific to my machine.
    Have you got any idea what this service might be and how i can install/fix it?

      1. Avatar for jamesachambers

        Is the server just supposed to be called Nabled? The \x27s looks like a terminal code that got appended to the name to me!

        Can you do sudo systemctl start Nabled? If that is working then you can safely ignore the error, I’ll look into adding some error handling for that to prevent it in the future

  11. Avatar for Chris Thomas

    OK, I think I’ve got 2 instances running but I’ve had to heavily edit each of the scripts to change how it is pointing to minecraftbe to the instance name, and sometimes deleting where it says minecraftbe/servername to just mcbs-2. I’m not sure how you’d automate that when installing. Loving the script so far though, I edited the installer script to help switch things out to the instance names as much as possible. now i just have to figure out how to copy my worlds on my PC to the server

  12. Avatar for Chris Thomas

    Trying to set up multiple instances of the server. How can I edit the start/stop scripts to address the individual instances? I plan on having each instance be in a folder labeled mcbs-1, mcbs-2, etc. I think I got the service script mapped out, and maybe the start script too. Would it be better to put the server instances in a directory outside of the users home folder?

    1. Avatar for jamesachambers

      Hey Chris,

      I do think it would be better. Someone sent me a pull request to add it so I will add this in shortly!

      For the multiple instances the service name will be the label you assign it during the setup script. So if you labeled one of the servers mcbs-1 that would be the service name and you would address it sudo systemctl start mcbs-1

  13. Avatar for Jon

    Hi James, after set up I get the message “Minecraft server failed to start after 20 seconds.” I’ve tried using system to start it manually and it still refuses to start. Any suggestions? Thank you

    1. Avatar for jamesachambers

      Hey Jon,

      Are you using Ubuntu Server 18.04? The next thing we would want to check if you are is to run the server manually by going to the minecraftbe folder and running the following command:

      LD_LIBRARY_PATH=. ./bedrock_server

      Just like that. Basically this will manually launch the server which can often give us more details about what might be going wrong (like a missing shared library, etc.)

      Let me know what you find!

  14. Avatar for AJ N

    I’ve been trying to understand why the server continues to just… well, die on startup – it states that the server is just starting, and then the screen terminates. Any help is appreciated. Running it on a fairly low end VPS, but it has 3gb of ram to go off of, so I don’t believe it is a RAM allocation issue. Problem is I can’t find any logs regarding why it won’t start.

    1. Avatar for AJ N

      Turns out it isn’t compatible with ubuntu 16.x – Upgraded to 18.x and it worked fine. Turns out there was a reference to a system file in the bedrock code itself that didn’t exist in 16.x, odd.

      1. Avatar for jamesachambers

        Thanks for letting us know AJ, I have not tried it on 16.x!

        I added a note into the post that Ubuntu 16.x does not have the libraries necessary to run the latest server to hopefully save others some time in the future.

  15. Avatar for Helmsman2002

    this is greeat and all but how do I set up a custom seed. and if I wanted to move a world file from my single player worlds to the server (because i’m too cheap to turn it into a realm) how would I do this?

    1. Avatar for jamesachambers

      Hey Helmsman,

      Open up server.properties and fill in the level-seed= option as level-seed=yourseedhere

      To bring over your old world, just delete the ‘world’ directory and put the one from your single player in!

      1. Avatar for Helmsman2002

        ok thatnks one more question I started the server and did the port forwarding on my laptop (running linux mint cinnamon) and tried to connect on my desktop (win 10) it just says Locating server and there is a red circle where the playercount and ping bars should be

        1. Avatar for Jacob

          It generally just takes the Bedrock edition a while to get that data. For me, it will change to player count after like a minute. If you click on it, and you can connect to the server just fine, no need to worry.

  16. Avatar for Jacob

    Hi James, thanks for the great work! I have a few notes:

    – If you choose “n” during “Start Minecraft server at startup automatically (y/n)?” you don’t see “Automatically restart and backup server at 4am daily (y/n)?”. I’m unsure if this is a feature or a bug.

    – My ubuntu server got taken over and helped contribute to a DDoS attack today. I’m doubtful this was your code, but I also only have this and the server files on my system, so I’m currently trying to figure out how someone gained access. It could have been a mobile app I was using to connect via SSH, but I was wondering if you/anyone else has experienced this.

    1. Avatar for jamesachambers

      Hey Jacob,

      The reason it doesn’t set up the automatic restart without starting the server is because the system service isn’t enabled if it isn’t starting up automatically. I could potentially change this and just make the service inactive at startup but I figured that if people didn’t want it to start automatically that they wanted to manage the server on their own.

      There’s definitely nothing bad or risky that would open your server up to an attack in the bash scripts. The Minecraft scripts are basically just a very small wrapper around the official Mojang server. The scripts and service all run in userspace and do not run as root or sudo. The main intent of them is to keep the server up to date by checking the Mojang website for new versions / reboot daily / take a backup in the minecraftbe/backups folder. This is all easy to do yourself but it’s definitely helpful to automate and keeps things running well. Security is also the reason they are fully open source on GitHub so everyone can scrutinize the code publicly and make sure there’s nothing unwanted in there!

      I do have some thoughts about your recent attack though. I also run jamesachambers.com on Ubuntu Server and I am attacked *thousands* of times per day. Take a look at my /var/log/auth.log from just the last 3 minutes!

      May 26 09:00:11 sshd[1497]: Invalid user program from 200.55.x.x port 21257
      May 26 09:00:11 sshd[1497]: pam_unix(sshd:auth): authentication failure; logname= uid=0 euid=0 tty=ssh ruser= rhost=200.55.x.x
      May 26 09:00:14 sshd[1497]: Failed password for invalid user program from 200.55.x.x port 21257 ssh2
      May 26 09:00:14 sshd[1497]: Connection closed by invalid user program 200.55.x.x port 21257 [preauth]
      May 26 09:03:03 sshd[1520]: pam_unix(sshd:auth): authentication failure; logname= uid=0 euid=0 tty=ssh ruser= rhost=112.85.x.x user=root
      May 26 09:03:05 sshd[1520]: Failed password for root from 112.85.x.x port 27859 ssh2
      May 26 09:03:09 sshd[1520]: message repeated 2 times: [ Failed password for root from 112.85.x.x port 27859 ssh2]
      May 26 09:03:10 sshd[1520]: Received disconnect from 112.85.x.x port 27859:11: [preauth]
      May 26 09:03:10 sshd[1520]: PAM 2 more authentication failures; logname= uid=0 euid=0 tty=ssh ruser= rhost=112.85.x.x user=root
      May 26 09:03:31 sshd[1522]: Invalid user bao from 103.104.x.x port 59606
      May 26 09:03:31 sshd[1522]: pam_unix(sshd:auth): authentication failure; logname= uid=0 euid=0 tty=ssh ruser= rhost=103.104.x.x
      May 26 09:03:33 sshd[1522]: Failed password for invalid user bao from 103.104.x.x port 59606 ssh2
      May 26 09:03:33 sshd[1522]: Received disconnect from 103.104.x.x port 59606:11: Bye Bye [preauth]
      May 26 09:03:33 sshd[1522]: Disconnected from invalid user bao 103.104.x.x port 59606 [preauth]
      May 26 09:04:16 sshd[1529]: pam_unix(sshd:auth): authentication failure; logname= uid=0 euid=0 tty=ssh ruser= rhost=112.85.x.x user=root

      It’s definitely like this around the clock 24 hours a day 7 days per week. It sounds like you have access to the server so I would do a cd /var/log and take a look particularly at auth.log, syslog, and if you are running web services take a look at those logs as well. Last night I installed fail2ban which bans these turkeys when they fail to authenticate a few times so they can’t hit your server over and over again which causes them to move to other targets that are lower hanging fruit. Here’s a list of essential things to check:

      • sudo apt-get update && sudo apt-get dist-upgrade – make sure you are always fully up to date
      • Make sure the firewall (UFW for Ubuntu) is enabled – ufw status will tell you if it is running and which services are allowed
      • If running Apache/PHP I highly recommend mod_security and mod_evasive, they prevent people from hammering your website looking for vulnerabilities and check for SQL injection and other common attacks
      • Set up fail2ban – here’s a quick guide that will ban IPs failing to log in with SSH

      I’ll probably write a full Ubuntu Server hardening guide before too long here as I have invested hundreds of hours at this point to keep these bots out of my server. Keep in mind that most of these are just automated bots that try weak authentication and newly discovered exploits. The key is to make it so you aren’t the low hanging fruit by implementing a few measures that make your server too frustrating to attack so they move on to the next IP!

      1. Avatar for Jacob

        Thanks James! I’ve been using digitalocean droplet servers to run the MC server, and I assumed they had automatic firewalls set up, but it looks like you have to do that manually. Thanks for all the work you’ve put into this, I’ll be sure to check out the Ubuntu Server Hardening guide if/when you post it.

  17. Avatar for amandaro

    Is there a way to run this on a remote server? I can’t exactly setup port forwarding on a router in an Amazon datacenter in Oregon.

    1. Avatar for jamesachambers

      I can’t speak to your exact hosting situation but generally you won’t need forwarding set up in a data center. Usually they expect you to protect your servers with firewalls. Every host is different though, you may want to contact your host and see if there is anything special they need to do but it will probably just work fine without port forwarding.

    2. Avatar for Reuben Abbott

      With AWS you need to open the port in “security groups” this is essentially the firewall, and all ports but 22 are closed until opened there.

    1. Avatar for jamesachambers

      Thank you for the report. I found the problem. I had a space after the stop command in restart.sh. After removing the space restart.sh is working correctly again.

      I have committed these changes to the latest version. Just run SetupMinecraft.sh again and it will pull down the latest scripts!

  18. Avatar for Alex

    After installation server don’t running. Trying to start.sh got this:

    root@test:~/minecraftbe# ./start.sh
    Checking for the latest version of Minecraft Bedrock server …
    –2019-05-22 02:53:56– https://www.minecraft.net/en-us/download/server/bedrock
    Resolving minecraft.net (minecraft.net)…,,, …
    Connecting to minecraft.net (minecraft.net)||:443… connected.
    HTTP request sent, awaiting response… 302 Moved Temporarily
    Location: https://www.minecraft.net/en-us/download/server/bedrock [following]
    –2019-05-22 02:53:57– https://www.minecraft.net/en-us/download/server/bedrock
    Resolving http://www.minecraft.net (www.minecraft.net)…, 2606:2800:233:18f9:1142:8f:20aa:11e2
    Connecting to http://www.minecraft.net (www.minecraft.net)||:443… connected.
    HTTP request sent, awaiting response… 200 OK
    Length: 300992 (294K) [text/html]
    Saving to: ‘downloads/version.html’

    downloads/version.h 100%[===================>] 293.94K –.-KB/s in 0.06s

    2019-05-22 02:53:57 (4.52 MB/s) – ‘downloads/version.html’ saved [300992/300992]

    Minecraft Bedrock server is up to date…
    Starting Minecraft server. To view window type screen -r minecraft.
    To minimize the window and let the server run in the background, press Ctrl+A then Ctrl+D

    1. Avatar for jamesachambers

      Can you try running the server manually to see what happens?

      To run it manually cd to the minecraftbe directory and type: LD_LIBRARY_PATH=. ./bedrock_server

      Let’s see if you get any errors. Also which distro are you running?

      1. Avatar for Greg Haberek

        I had the same problem. It looks like bedrock_server requires libcurl4 which was not installed by default on my system. I just had to run “sudo apt install libcurl4” and the server starts correctly now.

        1. Avatar for jamesachambers

          Thanks for letting us know Greg, I have added this dependency into the script to prevent this in the future

  19. Avatar for Jose

    Worked perfect! Screen threw me off until I figured out the commands… question, is it possible to run multiple worlds?

    1. Avatar for jamesachambers

      Hey Jose,

      It’s definitely possible to run multiple worlds. The easiest way would be to create a copy of the folder and then change the ports in server.properties to different ones.

      If you don’t want to run the different worlds at the same time you can also look in the “worlds” folder. These can be switched to by changing the world in server.properties or moving/renaming the folders.

      Let me know how it goes. I could definitely look into adding support into this natively in the script if there’s some interest!

      1. Avatar for Jürgen

        Hi James.
        runs like a charm on a ubuntu server 18.04.
        Absolutely perfect for me cause I’m a total linux noob… 😉
        I used your script to fulfill my son’s desperate wish for a dedicated minecraft server.
        So thanks on his behalf too.

        And that’s also the reason I would be very interested in a native support for more than 1 minecraft instance on one server.
        Maybe, perhaps it would be possible to add some plugins too ? Like lucky blocks for e.g. but I don’t want to get an inch and try to take an ell.

        *thumbs up*


        1. Avatar for jamesachambers

          Thanks for the great feedback Jürgen, I’m glad it is working well!

          I will add support for multiple servers in the next couple of weeks since there seems to be some interest!

          1. Avatar for Jürgen

            Multiple instances are working perfect !
            Thanks a lot.

            Now lets see if I get the thing with the plugins/versions 🙂


      2. Avatar for AGTRigorMortis

        Definitely try to add support for multiple worlds in the script if you can, this little trick you gave us really helped.
        Good job, it enabled the auto backups and auto updates on my little MC server.

        if possible during the installation process add in things like:
        name folder, confirm y/n
        then tie all the scripts to that directory so that each server app runs separately if configured correctly.
        You could even force the use of different ports during that installation to prevent conflicts, just a suggestion.
        Also allow configuring of the properties file during the installation.
        Final suggestion, schedule weekly system reboot, with a prompt y/n

        Good luck.

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