Minecraft Bedrock Edition is the version of Minecraft that powers the iPhone / Android versions (formerly Minecraft Pocket Edition), the Xbox / PlayStation / Nintendo Switch editions and the free Windows 10 Minecraft edition.
Mojang has released a dedicated server which is considered to be in alpha testing. I have found it to be very stable and able to run on a wide variety of hardware.
This script and guide are written to help you get a robust Minecraft Bedrock dedicated server up and running in only a few minutes!
This is the standalone version. The easiest and most problem-free way to run this is using Docker (installed as simply as sudo apt install docker.io): Legendary Minecraft Bedrock Container
I’ve also released a way for Java and Bedrock players to play on the same server using Geyser: Minecraft Java + Bedrock Server Together – Geyser + Floodgate
It’s now possible to convert your worlds between Bedrock and Java versions. Check out my guide on Chunker here for more information.
Features
- Sets up the official Minecraft Bedrock Server (currently in alpha testing)
- Fully operational Minecraft Bedrock edition server in a couple of minutes
- Ubuntu / Debian distributions supported
- Sets up Minecraft as a system service with option to autostart at boot
- Automatic backups when server restarts
- Supports multiple instances — you can run multiple Bedrock servers on the same system
- Updates automatically to the latest or user-defined version when server is started
- Easy control of server with start.sh, stop.sh and restart.sh scripts
- Adds logging with timestamps to “logs” directory
- Optional scheduled daily restart of server using cron
Requirements
- A computer with a 64 bit processor (if you are trying to use ARM read my article on the limitations). 32 bit binaries of the official server are not available so it needs to be 64 bit!
- 1 GB of RAM or higher
- The only officially supported platform by Microsoft is Ubuntu 22.04 / 20.04 (current LTS, recommended)
- Other Linux flavors supported by this script as well as long as they use systemd (for the service). The script assumes apt is installed but there are minimal dependencies so you could install these on another distro (that doesn’t have apt present) and use the script normally.
Recommended Gear
Game Editions
Minecraft: Bedrock Edition is the “Windows 10” version of Minecraft as well as the version of Minecraft on the Xbox / Playstation / Switch. The versions of Minecraft for Android and iOS are also the Bedrock edition.
All of these versions support cross-platform play with each other (but not with the Java edition).
This is the PC Minecraft for Windows 10 (Bedrock) edition of Minecraft. It is able to play cross-platform with other players on Android / iOS / Playstation / Xbox / Switch. Available as a code that is instantly activated to give you permanent access to the game!
Links: Amazon.com*, Amazon.co.jp*, Amazon.co.uk*, Amazon.de*, Amazon.es*, Amazon.fr*, Amazon.it*
The Sony PlayStation version of Minecraft: Bedrock edition.
Links: Amazon.com*, Amazon.ca*, Amazon.com.au*, Amazon.co.jp*, Amazon.co.uk*, Amazon.de*, Amazon.es*, Amazon.fr*, Amazon.it*, Amazon.nl*, Amazon.se*, Amazon.sg*
This is the Nintendo Switch version of Minecraft: Bedrock edition.
Links: Amazon.com*, Amazon.ca*, Amazon.com.au*, Amazon.co.jp*, Amazon.co.uk*, Amazon.de*, Amazon.es*, Amazon.fr*, Amazon.it*, Amazon.nl*, Amazon.pl*, Amazon.se*, Amazon.sg*
This is the Microsoft Xbox version of Minecraft: Bedrock edition.
Links: Amazon.com*, Amazon.ca*, Amazon.com.au*, Amazon.co.uk*, Amazon.de*, Amazon.es*, Amazon.fr*, Amazon.it*, Amazon.nl*, Amazon.sg*
Recommended Storage (Solid State Drive)
I strongly recommend a Solid State drive (SSD) for your server. This is because Minecraft is constantly reading/storing chunks to the disk which makes I/O performance very important.
These are much cheaper than they used to be. Here’s a decent 120 GB one (higher capacity options are available) at a very low price:
The Kingston A400 is reliable, widely available around the world, has low power requirements and performs very well. It’s also very affordable. This drive has been benchmarked over 1000 times at Pi Benchmarks and is the #1 most popular SSD among the community!
Links: AliExpress*, Amazon.com*, Amazon.ca*, Amazon.com.au*, Amazon.co.jp*, Amazon.co.uk*, Amazon.de*, Amazon.es*, Amazon.fr*, Amazon.it*, Amazon.nl*, Amazon.pl*, Amazon.se*, Amazon.sg*
If you have a M.2 NVME slot in your motherboard you can go with a high end drive. This will give your server maximum performance even if a large number of players are running around on the server changing blocks and triggering disk writes.
This is the one I have in my machine. These range from 250 GB to 2 TB depending on how big your server might grow:
The Samsung 980 Pro (NVMe) is a professional grade SSD and one of the fastest in the world. The Samsung NVMe drives have been at the top of this category for a long time and are well trusted for both their performance and reliability / long life.
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Computer / CPU / Memory
Almost any PC made in the last few years will be a x86_64 bit computer. If you have an older computer around that isn’t being used then it will most likely have the right CPU and amount of memory (as well as fast storage) to run a basic server.
Throwing a SSD in one of these older computers will provide an excellent server experience for small and larger player counts.
The speed of your storage will make the largest difference. Older HDDs are going to have significantly slower performance than any modern SSD even with all other hardware equal. This is because the Minecraft server is constantly reading/writing chunks of your world as well as updates to it to the disk so this tends to be the bottleneck.
Operating System
I highly recommend using Ubuntu Server to run the Minecraft dedicated server. It is available here.
At the time of writing the current version is Ubuntu Server 20.04. This is a secure and robust operating system and will leave plenty of resources available for the server to run.
The script should run on any Debian based flavor of Linux but since the Minecraft Bedrock server is compiled natively for Ubuntu I recommend sticking with it. If you have a GUI flavor of Ubuntu and a decent PC (>= 2 GB of RAM) the server will work just fine on it.
Note: People have reported in the comments that Ubuntu 16.x is no longer working with the latest official Mojang binaries. Ubuntu 18.04 is the minimum requirement for the latest versions, and 20.04 is recommended!
Installation
Log into your Linux server either using SSH or a mouse and keyboard and paste/type the following command:
curl https://raw.githubusercontent.com/TheRemote/MinecraftBedrockServer/master/SetupMinecraft.sh | bash
The script will setup the Minecraft sever and ask you some questions on how to configure it. I’ll explain here what they mean.
The first question will be the installation path. This is the root installation path for ALL servers you will have. If you add additional servers later you should select the exact same installation path. It should always be left as the default (~).
The only exception is if you have something like a completely dedicated disk for the Minecraft server. In that case you should always use the same root path of /mnt/yourdrive or wherever the path is for every new/additional server you install.
“Start Minecraft server at startup automatically (y/n)?” – This will set the Minecraft service to start automatically when your server boots. This is a great option to set up a Minecraft server that is always available.
“Automatically restart and backup server at 4am daily (y/n)?” – This will add a cron job to the server that reboots the server every day at 4am. This is great because every time the server restarts it backs up the server and updates to the latest version. See the “Scheduled Daily Reboots” section below for information on how to customize the time or remove the reboot.
That is it for the setup script. The server will finish configuring and start!
First Run
The server will start up and start displaying output to the console.
[2019-03-30 20:25:12 INFO] Starting Server
[2019-03-30 20:25:12 INFO] Version 1.10.0.7
[2019-03-30 20:25:12 INFO] Level Name: Bedrock level
[2019-03-30 20:25:12 INFO] Game mode: 0 Survival
[2019-03-30 20:25:12 INFO] Difficulty: 1 EASY
[2019-03-30 20:25:20 INFO] IPv4 supported, port: 19132
[2019-03-30 20:25:20 INFO] IPv6 supported, port: 19133
[2019-03-30 20:25:23 INFO] Server started.
Once you see the “Server started” line you will be able to connect from the client.
To add the server to the client open Minecraft and click “Play”. Then at the top of the screen select the “Servers” tab and click “Add Server”.
This will ask you for a Server Name and Server IP Address. For the name you can put anything and for the server IP address put the address of your Linux server. Leave the port as the default 19132. For more information on how to let people from outside your network on go to the “Port Forwarding” section below.
Now choose the server you just added in the list and connect!
Start, Stop and Restart Server
The server can be started, stopped and restarted two different ways. You can use the provided scripts in the Minecraft folder or you can use systemctl. Here are the commands:
cd ~/minecraftbe ./start.sh ./stop.sh ./restart.sh -OR- sudo systemctl start minecraftbe sudo systemctl stop minecraftbe sudo systemctl restart minecraftbe
Automatic Backups
The server backs up each time it starts. This helps you recover easily if something goes wrong. This system works best if you configured the server to restart daily since it means you will have a backup every day.
To access these backups type:
cd ~/minecraftbe/backups
ls
When a backup is made the filename will be the date and time the backup was taken. If you need to restore a backup it’s very easy. Substitute the timestamp in my example to the backup you want to roll back to. Type:
cd ~/minecraftbe ./stop.sh rm -rf worlds tar -xf backups/2019.02.15.22.06.30.tar.gz ./start.sh
Your world has now been restored! It’s a good idea to download these backups off the server periodically just in case the server’s storage fails.
Installing Resource Packs / RTX Support
For instructions on how to install resource packs (including optional RTX support) view my step by step Minecraft Bedrock Dedicated Server Resource Packs guide here.
Scheduled Daily Reboots
The daily reboots are scheduled using cron. It’s very easy to customize the time your server restarts.
To change the time that the server restarts type: crontab -e
This will open a window that will ask you to select a text editor (I find nano to be the easiest) and will show the cronjobs scheduled on the server. The Minecraft one will look like the following:
0 4 * * * /home/ubuntu/minecraftbe/restart.sh
There are 5 fields here. The default restart time is set to reboot at 0 minutes of the 4th hour of the day (4 AM). The other 3 fields are left as * to represent every day of every month. Make any desired changes here and press Ctrl+X to exit nano and update the cronjob.
To remove the daily reboot simply delete the line and save.
Reconfigure / Update Scripts
The scripts can always be reconfigured and updated by downloading the latest SetupMinecraft.sh and running the installer again. It will update all of the scripts in the Minecraft directory and reinstall the startup service for you.
Running SetupMinecraft.sh again will also give you a chance to reconfigure options such as the memory dedicated to the server, daily reboots, starting the server on boot, etc.
This will not overwrite your world or any other data so it is safe to run!
Port Forwarding
If everyone on your server is on the same LAN or WiFi network as you then you don’t need to do this. If you want people to connect from outside your local network then you need to set up port forwarding on your router.
The process for this is different for every router so the best thing to do is just look at your router and find the model # and put that in google with port forwarding for easy instructions on how to do it for your specific router.
You want to forward port 19132. The type of connection is both TCP and UDP. On some routers you need to do both a TCP entry and then a second entry as UDP.
Once you do this people will be able to connect to your Minecraft server through your public IP address. This is different than your local IP which is usually a 192.x.x.x or 10.x.x.x. If you don’t know what that is just go to google and type “what’s my ip” and Google will kindly tell you!
Version Override
You can revert to a previous version with the revert.sh script included in your directory like this:
james@jamesgigabyte-linux:~/minecraftbe/james$ ./revert.sh Set previous version in version_pin.txt: bedrock-server-1.19.10.20.zip
If you have a specific version you would like to run you can also create version_pin.txt yourself like this:
echo "bedrock-server-1.18.33.02.zip" > version_pin.txt
The version hold can be removed by deleting version_pin.txt. This will allow it to update to the latest version again!
Wired vs. Wireless
Going with an ethernet (wired) connection is going to be faster and more reliable. There’s so much wireless traffic and other interference in the air that running your server on WiFi is not recommended.
Even if it is working great 99% of the time it can ruin your experience very quickly if the WiFi drops for a couple of seconds and you get blown up by a creeper!
All that being said, the server works fine on wireless. The script will work fine as is with a wireless connection.
Benchmarking / Testing Storage
If you’re getting poor performance you may want to run my storage benchmark with:
sudo curl https://raw.githubusercontent.com/TheRemote/PiBenchmarks/master/Storage.sh | sudo bash
PC results won’t show up on the site yet (it’s meant for Raspberry Pi) but it will run on Linux just fine and give you a score. If you search for the model of your drive on Pi Benchmarks you can compare your score with others and make sure the drive is performing correctly!
Troubleshooting Note – Oracle Virtual Machines
A very common problem people have with the Oracle Virtual Machine tutorials out there that typically show you how to use a free VM is that the VM is much more difficult to configure than just about any other product / offering out there.
It is because there are several steps you need to take to open the ports on the Oracle VM. You need to both:
- Set the ingress ports (TCP/UDP) in the Virtual Cloud Network (VCN) security list
- *and* set the ingress ports in a Network Security Group assigned to your instance
Both of these settings are typically required before you will be able to connect to your VM instance. This is purely configuration related and has nothing to do with the script or the Minecraft server itself.
I do not recommend this platform due to the configuration difficulty but the people who have gone through the pain of configuring an Oracle VM have had good experiences with it after that point. Just keep in mind it’s going to be a rough ride through the configuration for most people.
Troubleshooting Note – Hyper-V
There is a weird bug in Hyper-V that breaks UDP connections on the Minecraft server. The fix for this is that you have to use a Generation 1 VM with the Legacy LAN network driver.
Conclusion
The Minecraft Bedrock Edition dedicated server runs much better than previous third party servers in the past that were missing critical features. The performance is very good even on low end hardware. It has never been easier to set up a Minecraft Bedrock server.
If you have any feedback or suggestions let me know in the comment section. A lot of the changes and developments in this script and guide are directly from readers.
Have fun!
Other Resources
For a guide on how to set up resource packs check out my Minecraft Bedrock Resource Pack guide
If you’re trying to run this on the Raspberry Pi check out the Raspberry Pi specific guide here
Fantastic! I made a Debian Server in virtualbox on a 2010 Macbook Pro (Core i5, 8GB RAM, SSD) because it was available. Hosted 8 kids from our Boy Scout troop and they had a blast. Your server packaging was perfect. I changed nothing. Worked right out of the box. (I only wish M$, Nintendo, and Sony could make it easier and cheaper on their end!)
A while back I installed using this script – left a nice kudo in the comments about it 😉 Anyway, I tried to run again today in order to set up an additional server. I ran the script, chose a unique name, and unique ports for both ipv4 and ipv6, and all seemed well. However, I can only get one of the two to start at a time.
The new server starts on reboot, and the original won’t. If I stop the new, start the old, it’s fine. The new always seems to jump on 19132 despite having specified it as 19134/19135. I noticed after install that it wasn’t correct in server.properties, so I updated everything there thinking that would do it, but no dice.
Is there somewhere else I might find 19132 incorrectly assigned to the new instance? I’d really love to have multiple servers running simultaneously in the house for Survival/Creative/Flat/etc. A Netstat –listen shows all four ports I’d designated. It’s really quite curious 😉
Much appreciated!
I just redid the install and noticed it’s doing this….
[2020-06-03 23:42:58 INFO] IPv4 supported, port: 19169
[2020-06-03 23:42:58 INFO] IPv6 supported, port: 19170
[2020-06-03 23:42:58 INFO] IPv4 supported, port: 19132
[2020-06-03 23:42:58 INFO] IPv6 supported, port: 19133
[2020-06-03 23:43:00 INFO] Server started.
One note on this – although I do seem to have a conflict somehow, part of the problem is the Xbox One. After stopping both servers, starting one, then starting the other. I can see one on the Xbox One, and the other is connectable by specifying the port from Android. Looks like the Xbox One can ONLY see the server if it’s on port 19132.
That said – here’ s a workaround if the goal is to connect without specifying ports:
in server.properties, set one server as 19132 for ipv4, something else for ipv6. Set the other as something random for ipv4, and 19133 for ipv6. Once I did this, both of my servers popped up on the xbox, and natively on Android without having to specify the port – woot!!
IAN, thanks for the info, i was just looking through the comments before asking if there was a way to set up two servers on one box. i’m running into the same issue you did. i set up a second server and when it starts its using 4 ports, the two i assigned and the 2 original ones even tho i changed them in the server set up and server properties files.. very curious. i’m going to try your work around and see if it helps!
Hey James,
This is strange since I know we had multiple instances working before. I wonder if the server behavior has changed or other configuration parameters might be at play!
I’ll add this to my list of things to check!
Just out of curiosity have you looked in the configuration file? Do you see the original ports anywhere?
James,
first of thank you so much for taking the time to respond and for the work you did to create the auto install with all the start and stop scripts! i used it a year ago to set up a server and since then i took the server down, recently my children were in need of two servers so i decided to set it up again and refused to do this till i found our site again. thankfully i did!
to detail the steps i took i’ll try my best to remember..
i used your command to install my first server again a week ago, got the first server up and running… its a bran new world that i moved over from my account on my computer…
i realized my realm server is ending so needed to move it to the second server, i used your script again to install a second server. i couldn’t find instructions for setting up a second server and figured i’d just install another one and change the ports on the install script.
both servers are installed in the ~/mincraftbe/ directory…
originally i set the first server to defaults, i believe its ports 19132 and 19134
when i set up the second server i thought i could use 19134, i found out very quickly i couldn’t. i then went into the server properties and changed it to 19232 and 19234. this seemed to work. until the 4 am reboot…
the first server i believe wouldn’t boot due to the port being in use by the second server. i look at the second server and its using the following ports…
[2020-07-19 06:37:08 INFO] IPv4 supported, port: 19233
[2020-07-19 06:37:08 INFO] IPv6 supported, port: 19234
[2020-07-19 06:37:08 INFO] IPv4 supported, port: 19132
[2020-07-19 06:37:08 INFO] IPv6 supported, port: 19134
i dont know why but both servers are starting with 4 ports…
now if i start the first server first and then the second it seems to work, so i’ve changed the cron job this morning to do the first server at 3 and the second at 4. i’ll wait till tomorrow to see if that works. still curious why both servers start with 4 ports assigned…
thanks again for all your assistance!
update…
i changed the restart schedule and as long as i start the first server first, the second server starts with no issues..
James,
did you ever figure out why it assigns 4 ports on start up. was going to set up 2 servers again and running into this duplicate port issue again and its a pain to figure out which server to start first to get them working…
Hey James,
Welcome back! I actually did finally figure this out because it was driving me nuts. It is actually a official known bug BDS-1094 as well as bug BDS-3989 that is taking a frankly outrageous amount of time to fix.
It didn’t used to do this, it started around 1.14ish. That seems to be the consensus in all the bug reports as well. It has been 2 full major releases with this bug unaddressed. Maybe Mojang isn’t too hot on people running multiple instances of the dedicated server because they think it threatens their subscription alternatives if one is being cynical.
Hopefully this is addressed soon. It has nothing to do with this script specifically so it’s outside of my control unfortunately since even if you run the binaries yourself by hand everybody is affected by this that is running the official dedicated server.
Should i need to run the setup command in order to start my server every single time?
No, you can start, stop and restart with the scripts. It’s in the instructions.
I stumbled across this article trying to work out how to have my existing bedrock server run as a service on my server rather than having to manually start it after a reboot. This is a more complete and elegant solution than anything I could have done myself. Thanks for making this awesome script and saving me a lot of time and frustration!
Were you able to successfully connect external network UPD using this version?
I seem to have internal network access but external access seems to fail, I’m happy to troubleshoot but was curious if there is confirmation of external UPD success?
Yes, I have it working on Ubuntu Server 20.40
Thanks for this great write-up. It made it really easy for me to set up a Minecraft server for my kids and I on an old desktop made from leftover parts I had lying around. Installed Ubuntu 18.04 LTS and installed the server, and it pretty well, given the hardware it has to work with (an Atom D525 with 4GB RAM and rust-based storage).
I can not connect to Minecraft bedrock edition. I’m currently hosting this on digitalocean/droplet and used the Minecraft bedrock edition from marketplace.
I have the scripts list above and have everything already running but I can’t connect from Minecraft client to bedrock server.
Any idea on how to configure this?