Legendary Minecraft Bedrock Container

Minecraft Bedrock Docker Edition
Minecraft Bedrock Docker Edition

I’ve been getting asked to put this together for years including in official GitHub issues. I always knew it would be a great idea but it turned out even better than I expected. This image works great on all platforms including Raspberry Pi!

This is based off my Minecraft Bedrock Linux Dedicated Server scripts for Linux project. I’m going to release a version for the Java Minecraft edition as well so stay tuned for that.

The official GitHub repository is located here.

The official Docker Hub repository is located here.

If you are looking for the Java version of the Docker container it is located here. This is for the Bedrock edition of Minecraft.

You can also run my Geyser + Floodgate Java Minecraft Server container and Bedrock players will be able to connect to it!

It’s now possible to convert your worlds between Bedrock and Java versions. Check out my guide on Chunker here for more information.

Features

  • Sets up the official Minecraft Bedrock Server (currently in alpha testing)
  • Fully operational Minecraft Bedrock edition server in a couple of minutes
  • Adds logging with timestamps to “logs” directory
  • Multiarch Support – all Docker platforms supported including Raspberry Pi
  • Automatic backups when container/server restarts
  • Supports multiple instances — you can run multiple Bedrock servers on the same system
  • Updates automatically to the latest or user-defined version when server is started
  • Files stored in named Docker volume allowing for extremely easy access/editing and leveraging more advanced Docker features such as automatic volume backups
  • *NEW* – Box64 support added for improved speeds on aarch64 (ARM 64 bit)

Usage

First you must create a named Docker volume. This can be done with:

docker volume create yourvolumename

Now you may launch the server and open the ports necessary with one of the following Docker launch commands.

With default ports:

docker run -it -v yourvolumename:/minecraft -p 19132:19132/udp -p 19132:19132 -p 19133:19133/udp -p 19133:19133 --restart unless-stopped 05jchambers/legendary-bedrock-container:latest

With custom ports:

docker run -it -v yourvolumename:/minecraft -p 12345:12345/udp -p 12345:12345 -p 12346:12346/udp -p 12346:12346 -e PortIPV4=12345 -e PortIPV6=12346 --restart unless-stopped 05jchambers/legendary-bedrock-container:latest

IPV4 only:

docker run -it -v yourvolumename:/minecraft -p 19132:19132/udp -p 19132:19132 --restart unless-stopped 05jchambers/legendary-bedrock-container:latest

Configuration / Accessing Server Files

The server data is stored where Docker stores your volumes. This is typically a folder on the host OS that is shared and mounted with the container. I’ll give the usual locations here but if you’re having trouble just do some Googling for your exact platform and you should find where Docker is storing the volume files.

You can find your exact path by typing:

docker volume inspect yourvolumename

This will give you the fully qualified path to your volume like this:

{
        "CreatedAt": "2022-05-09T21:08:34-06:00",
        "Driver": "local",
        "Labels": {},
        "Mountpoint": "/var/lib/docker/volumes/yourvolumename/_data",
        "Name": "yourvolumename",
        "Options": {},
        "Scope": "local"
}

On Linux it’s typically available at:

/var/lib/docker/volumes/yourvolumename/_data

On Windows it’s at

C:\ProgramData\DockerDesktop

but may be located at something more like

\wsl$\docker-desktop-data\version-pack-data\community\docker\volumes\

if you are using WSL (Windows Subsystem for Linux).



On Mac it’s typically

~/Library/Containers/com.docker.docker/Data/vms/0/

If you are using Docker Desktop on Mac then you need to access the Docker VM with the following command first:

screen ~/Library/Containers/com.docker.docker/Data/com.docker.driver.amd64-linux/tty

You can then normally access the Docker volumes using the path you found in the first step with docker volume inspect

Most people will want to edit server.properties. You can make the changes to the file and then restart the container to make them effective.

Backups are stored in the “backups” folder

Log files with timestamps are stored in the “logs” folder.

Version Override

In some scenarios you may want to run a specific version of the Bedrock server. That is now possible by using the “Version” environment variable:

-e Version=1.18.33.02

For example:

docker run -it -v yourvolumename:/minecraft -e Version=1.18.33.02 -p 19132:19132/udp -p 19132:19132 --restart unless-stopped 05jchambers/legendary-bedrock-container:latest

This is useful if Microsoft hasn’t released versions of the client and dedicated server at the same time so you can match whichever version your players can connect with.

Clean Environment Variable

If the server is having trouble starting you can clean the downloads folder and force reinstallation of the latest version like this:

docker run -it -v yourvolumename:/minecraft -e Clean=Y -p 19132:19132/udp -p 19132:19132 --restart unless-stopped 05jchambers/legendary-bedrock-container:latest

This is useful if a download corrupted or something modified your container contents as it will clear everything out and reinstall the latest Bedrock server fresh.

Disable Box64 (aarch64 only):

If you are having trouble running the dedicated server with Box64 support you can tell it to use QEMU instead with:

-e UseQEMU=Y

For example:

docker run -it -v yourvolumename:/minecraft -e UseQEMU=Y -p 19132:19132/udp -p 19132:19132 --restart unless-stopped 05jchambers/legendary-bedrock-container:latest

TZ (timezone) Environment Variable

You can change the timezone from the default “America/Denver” to own timezone using this environment variable:

docker run -it -v yourvolumename:/minecraft -e TZ="America/Denver" -p 19132:19132/udp -p 19132:19132 --restart unless-stopped 05jchambers/legendary-bedrock-container:latest

A list of Linux timezones is available here.

NoPermCheck Environment Variable

You can skip the permissions check (can be slow on very large servers) with the NoPermCheck environment variable:

docker run -it -v yourvolumename:/minecraft -e NoPermCheck="Y" -p 19132:19132/udp -p 19132:19132 --restart unless-stopped 05jchambers/legendary-bedrock-container:latest

Troubleshooting Note – Oracle Virtual Machines

A very common problem people have with the Oracle Virtual Machine tutorials out there that typically show you how to use a free VM is that the VM is much more difficult to configure than just about any other product / offering out there.

It is because there are several steps you need to take to open the ports on the Oracle VM. You need to both:

  • Set the ingress ports (TCP/UDP) in the Virtual Cloud Network (VCN) security list
  • *and* set the ingress ports in a Network Security Group assigned to your instance

Both of these settings are typically required before you will be able to connect to your VM instance. This is purely configuration related and has nothing to do with the script or the Minecraft server itself.

I do not recommend this platform due to the configuration difficulty but the people who have gone through the pain of configuring an Oracle VM have had good experiences with it after that point. Just keep in mind it’s going to be a rough ride through the configuration for most people.

Troubleshooting Note – Hyper-V

There is a weird bug in Hyper-V that breaks UDP connections on the Minecraft server. The fix for this is that you have to use a Generation 1 VM with the Legacy LAN network driver.

There is a second fix that was shared by bpsimons here. For that fix you need to install ethtool first with sudo apt install ethtool. Next in your /etc/network/interfaces file add “offload-tx off” to the bottom as the issue appears to be with TX offloading.

Here’s an example:

# The primary network interface
auto eth0
iface eth0 inet static
address 192.168.1.5
netmask 255.255.255.0
network 192.168.1.0
broadcast 192.168.1.255
gateway 192.168.1.1
offload-tx off

This can also be done non-persistently with the following ethtool command:

ethtool -K eth0 tx off

Additional Support

The comments section right here is the best place for support. The second best place is the GitHub issues section.

I will add additional documentation based on what problems people are running into / questions people are asking because right now I’m not really sure what those will be yet. Definitely let me know if you need any of these things!

158 thoughts on “Legendary Minecraft Bedrock Container”

  1. Avatar for Michael

    Dear James, on my new Ubuntu server 24.04 docker is installed with snap. That’s why the path is not /var/ib/docker, but /var/snap/docker. With your instructions the container did not start, Is there anything special to consider? I had installed docker again via apt. Was that perhaps the mistake? Thank you for your help! Best regards

  2. Avatar for Etienne

    Hi James, first thank you for your work it’s awesome. I am trying to build a small web interface to interact with the minecraft server, I was looking at ways to send command to the server without having to docker attach to it and was wondering if it would be possible to use rcon-cli with it or if you would have another suggestion.
    Also, I was wondering how I can get logs in the logs folder of the docker volume, is there something I have to add to my docker run command to have logs in it, and will the logs be those of the minecraft console ?
    Thank you very much

    1. Avatar for James A. Chambers

      Hello Etienne,

      Great question! So definitely the easiest way to do this is going to be from inside the container. You could theoretically customize the Docker and put whatever you want code-wise in there although it will be quite difficult.

      There is an easier way to accomplish this though. The server is compatible with all plugins for Paper/Bukkit/Spigot Minecraft servers. For example here is one called WebConsole. Here’s another one called ServerCtrl.

      If you do a plugin-based installation then all you need to do is add the plugins to the “plugins” folder and it will take care of the rest. You may need to add a line to your Docker launch to open the web port but that’s all you would do basically.

      All of the consoles out there will probably do the same thing but I will say that it would be easier to probably take something like ServerCtrl’s source code and add any functions to do what you want rather than try to package this all in the Docker container. In other words I would utilize what is already out there and modify/tweak it to do what you need.

      Hopefully that helps!

Leave a Comment

Your email address will not be published. Required fields are marked *

Type here..

Exit mobile version